Wednesday, August 26, 2015

PREPARE YOUR TEAM FOR THESE 20 LATE GAME SITUATIONS

I have put together a list of late game situations that coaches need to prepare their team for.  You may not even encounter some of these situations during the season, but don't get caught off guard, and prepare for them. These are situations that as a coach you need to think about so you at least know what your choices will be if you are faced with them.

  1. Score is tied or you are behind. Full court. Baseline OB. Dead Ball. Less than 3 seconds on the clock.
  2. Score is tied or you are behind. Full court. Baseline OB. Dead Ball. More than 3 seconds on the clock.
  3. Score is tied or you are behind. Full court. Baseline OB. Clock is running.  Less than 3 seconds on the clock.
  4. Score is tied or you are behind. Full court. Baseline OB. Clock is running. More than 3 seconds on the clock.
  5. Score is tied or you are behind. Sideline OB near half court. Less than 3 seconds on the clock.
  6. Score is tied or you are behind. Sideline OB near half court. More than 3 seconds on the clock.
  7. Score is tied or you are behind. Sideline OB near free throw line extended or lower.  Less than 3 seconds on the clock.
  8. Score is tied or you are behind. Sideline OB near free throw line extended or lower. More than 3 seconds on the clock.
  9. You are behind 2 or 3 points with a few seconds left and your player is at the free throw line with one shot. 
  10. Tie game with one minute left to play. Your team has the ball.  When do you attempt to score?
    1. Do you hold the ball for one shot?
    2. Do you take the first available shot?
  11. Tie game. Your team has the ball with 10 seconds to play. No timeouts. What do you want your team to run?  Do you want them to attack the rim? Get the ball inside? Run a specific set play? Who do you want to take the shot?
  12. You are down 3. Opponent has the ball with 10 seconds left.  Do you foul or play it out?
  13. You are down 3. Opponent has the ball with 4 seconds left. Do you foul or play it out?
  14. You are down 3 and on defense. If you decide to not foul on a big possession late in the game, how will your team defend ball screens?
  15. Your team is on defense. You are behind by 1 point with 30 seconds left in the game.  The offensive team is in the bonus. When, if at all, do you foul?
  16. You are ahead by 2 with 10 seconds left in the game.  You are on defense.  Offense will take the ball out baseline OB and has to go the length of the court. Offense is in the bonus. How do you defend them? 
    1. Do you apply a full court press?  If so, what type?
    2. If you don't apply full court pressure, where do you start defending the ball?
  17. You are on defense.  Your team is ahead by 4 points with 20 seconds to go.  You have two fouls to give.  Do you have your team commit non-shooting fouls?
  18. You are down 10 points with three minutes to go in the game. At what point to you start fouling and put the other team on the free throw line?
  19. You are ahead in a one possession game (1, 2, or 3 points). Your team is on defense. The opposing team calls a timeout with 8 seconds to play.  You've played zone defense the entire game.  Do you play man-to-man on this last possession if it is something you have in your team's arsenal?
  20. Do you have a delay game on offense when you are attempting to secure a lead late in games? If so, when do you start using it?




Monday, August 24, 2015

CATCH & ATTACK 1-ON-1



SETTING UP THE DRILL
Form two lines along the baseline; one offense, one defense. The offense line is along the sideline. Place two cones near the half court line with the cone for the offense being a shorter distance than the defense.





EXECUTING THE DRILL
Coach has the ball. When Coach yells "Go!" Player 1 and x1 sprint around their respective cones. When 1 (offense) gets around their cone Coach throws them the ball and they attack the basket attempting to score while x1 tries to stop the score. Players rotate lines when rep is completed.

SCORING: 1 point per basket made. First player to 3 points, wins. Can also give points for stops. First player to get 3 stops, wins.


VARIATION: Divide the players into two teams. Give each player on each team three chances to play offense. Team with most points wins.